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	<title>Comments on: I&#8217;m not quitting iPhone development</title>
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	<link>http://blog.mundue.net/2009/11/im-not-quitting/</link>
	<description>Indie iPhone Development</description>
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		<title>By: Weekly Update #22 &#171; Retro Dreamer Blog</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-49</link>
		<dc:creator>Weekly Update #22 &#171; Retro Dreamer Blog</dc:creator>
		<pubDate>Wed, 18 Nov 2009 18:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-49</guid>
		<description>[...] aren&#8217;t giving up *are* doing will get the same level of attention next week. Related Links: I&#8217;m not quitting iPhone Development &amp; We can always go back to the old [...]</description>
		<content:encoded><![CDATA[<p>[...] aren&#8217;t giving up *are* doing will get the same level of attention next week. Related Links: I&#8217;m not quitting iPhone Development &amp; We can always go back to the old [...]</p>
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		<title>By: James</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-33</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 13 Nov 2009 09:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-33</guid>
		<description>Great to hear!

Though personally, as an independent developer my current qualm about the app store is not the approval process: far from it. It&#039;s the fact that the market is so saturated, getting that one hit wonder so hyped about during the early days is all but impossible.

Which is all to be expected: now just like any other platform, one needs to get a real marketing machine together to promote an app. As Benjohn says, &quot;it&#039;s not a get rich quick scheme&quot;...

I just can&#039;t help but feel a little bit of inevitable disappointment.</description>
		<content:encoded><![CDATA[<p>Great to hear!</p>
<p>Though personally, as an independent developer my current qualm about the app store is not the approval process: far from it. It&#8217;s the fact that the market is so saturated, getting that one hit wonder so hyped about during the early days is all but impossible.</p>
<p>Which is all to be expected: now just like any other platform, one needs to get a real marketing machine together to promote an app. As Benjohn says, &#8220;it&#8217;s not a get rich quick scheme&#8221;&#8230;</p>
<p>I just can&#8217;t help but feel a little bit of inevitable disappointment.</p>
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		<title>By: Dave N</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-31</link>
		<dc:creator>Dave N</dc:creator>
		<pubDate>Fri, 13 Nov 2009 06:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-31</guid>
		<description>I don&#039;t have a problem with Apple deciding what goes into &quot;their store&quot;.  But the iPhone has grown beyond something that Apple should be allowed to control.  There needs to be a legitimate way to create apps for the iPhone for general distribution that do not fall under Apple&#039;s asinine rules.  

We&#039;ll have to see what happens with Android and the lack of control that Google or anyone else has on apps there.  I&#039;ve ported 3 of my iPhone apps there already, one of which was rejected by Apple.  I&#039;m not gonna stop developing for the iPhone and going through the process, but I&#039;m going to also develop for Android and promote it heavily in the hope that it has a real impact on how Apple treats developers.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have a problem with Apple deciding what goes into &#8220;their store&#8221;.  But the iPhone has grown beyond something that Apple should be allowed to control.  There needs to be a legitimate way to create apps for the iPhone for general distribution that do not fall under Apple&#8217;s asinine rules.  </p>
<p>We&#8217;ll have to see what happens with Android and the lack of control that Google or anyone else has on apps there.  I&#8217;ve ported 3 of my iPhone apps there already, one of which was rejected by Apple.  I&#8217;m not gonna stop developing for the iPhone and going through the process, but I&#8217;m going to also develop for Android and promote it heavily in the hope that it has a real impact on how Apple treats developers.</p>
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		<title>By: J. K. Johnson</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-29</link>
		<dc:creator>J. K. Johnson</dc:creator>
		<pubDate>Fri, 13 Nov 2009 04:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-29</guid>
		<description>I&#039;ve been rejected a couple of times.  But each time I just took it in stride and corrected the issue they had with my apps.  I&#039;ve also seen apps on the App Store with the EXACT same issue that my app was rejected for.  I&#039;ve also waited a little longer than I though necessary a time or two.  So what?  The issue isn&#039;t that &quot;such-and-such and app got approved why not mine?&quot;  The issue that needs to be addressed by any developer with a rejected app is &quot;How do I correct the issue so this doesn&#039;t happen again?&quot;  

You also need to come to grips that just because you created an &quot;application&quot; for the iPhone doesn&#039;t mean its worthy of being published on the App Store.  Maybe it was rejected, not because they are unfair or inconstant, but because your app simply stinks. 

I think the core of the complaints are from bruised egos.  If you want to survive as a developer in the App Store or in the real world you had better grow some thick skin.  You should also realize that its Apple&#039;s App Store no matter how you slice it.  You have to play by their rules even if they don&#039;t make sense.  As long as the rules make sense to them and they are meeting their business goals why should they care about what you, I - or even Matt  - think.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been rejected a couple of times.  But each time I just took it in stride and corrected the issue they had with my apps.  I&#8217;ve also seen apps on the App Store with the EXACT same issue that my app was rejected for.  I&#8217;ve also waited a little longer than I though necessary a time or two.  So what?  The issue isn&#8217;t that &#8220;such-and-such and app got approved why not mine?&#8221;  The issue that needs to be addressed by any developer with a rejected app is &#8220;How do I correct the issue so this doesn&#8217;t happen again?&#8221;  </p>
<p>You also need to come to grips that just because you created an &#8220;application&#8221; for the iPhone doesn&#8217;t mean its worthy of being published on the App Store.  Maybe it was rejected, not because they are unfair or inconstant, but because your app simply stinks. </p>
<p>I think the core of the complaints are from bruised egos.  If you want to survive as a developer in the App Store or in the real world you had better grow some thick skin.  You should also realize that its Apple&#8217;s App Store no matter how you slice it.  You have to play by their rules even if they don&#8217;t make sense.  As long as the rules make sense to them and they are meeting their business goals why should they care about what you, I &#8211; or even Matt  &#8211; think.</p>
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		<title>By: Phil Z.</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-28</link>
		<dc:creator>Phil Z.</dc:creator>
		<pubDate>Fri, 13 Nov 2009 00:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-28</guid>
		<description>Captain Obvious,

No one&#039;s pointing and saying, “see, Apple is wrong and they will fail in the end.” One person took a stand against the often illogical and nonsensically designed review process and by doing so became a martyr for everyone he left behind still battling these frustrations.

In your post, you present yourself as some sort of righteous crusader for the cost-benefit truth of the situation, one that is already crystal clear to the remaining 99,999 developers -- those that haven&#039;t taken a public stand. You should be thankful to this individual, not using his efforts to self-inflate your own allegiance to the App Store.

Take your dick out of your ear.</description>
		<content:encoded><![CDATA[<p>Captain Obvious,</p>
<p>No one&#8217;s pointing and saying, “see, Apple is wrong and they will fail in the end.” One person took a stand against the often illogical and nonsensically designed review process and by doing so became a martyr for everyone he left behind still battling these frustrations.</p>
<p>In your post, you present yourself as some sort of righteous crusader for the cost-benefit truth of the situation, one that is already crystal clear to the remaining 99,999 developers &#8212; those that haven&#8217;t taken a public stand. You should be thankful to this individual, not using his efforts to self-inflate your own allegiance to the App Store.</p>
<p>Take your dick out of your ear.</p>
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		<title>By: Better Elevation &#187; Blog Archive &#187; The Silent Majority</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-26</link>
		<dc:creator>Better Elevation &#187; Blog Archive &#187; The Silent Majority</dc:creator>
		<pubDate>Thu, 12 Nov 2009 23:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-26</guid>
		<description>[...] Martel speaks up for the rest of us. We work on the iPhone platform because it is awesome and cool and offers an [...]</description>
		<content:encoded><![CDATA[<p>[...] Martel speaks up for the rest of us. We work on the iPhone platform because it is awesome and cool and offers an [...]</p>
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		<title>By: Kirby Turner</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-25</link>
		<dc:creator>Kirby Turner</dc:creator>
		<pubDate>Thu, 12 Nov 2009 23:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-25</guid>
		<description>I&#039;m with you Matt. Sure, I&#039;m not a fan of the approval process as it stands today and there are some things about selling through the App Store that drive me nuts.  But I&#039;m not quitting iPhone development.  I&#039;m doing just the opposite, investing more time, energy, and money into developing apps on the platform.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with you Matt. Sure, I&#8217;m not a fan of the approval process as it stands today and there are some things about selling through the App Store that drive me nuts.  But I&#8217;m not quitting iPhone development.  I&#8217;m doing just the opposite, investing more time, energy, and money into developing apps on the platform.</p>
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		<title>By: Colin Wheeler</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-23</link>
		<dc:creator>Colin Wheeler</dc:creator>
		<pubDate>Thu, 12 Nov 2009 22:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-23</guid>
		<description>Im not sure the right way to counter this negative press is to pretend it&#039;s FUD or an active campaign against Apple. What SCO did to try and scare companies away from using Linux was FUD. You need to recognize it for what it is, iPhone Developers (well known usually) getting incredibly frustrated with the App Store to the point where they quit. This is probably only going to happen more and more till Apple starts to significantly improve the process. 

Unlike others I have hope that this will eventually happen, but until then we can only say &quot;Yes developing with the iPhone SDK is great, but the deployment process (App Store) has it&#039;s pro&#039;s and cons.&quot; The bigger point perhaps is this on the Mac I can genuinely say &quot;Yes anything is possible, there is nothing to stop you from getting your app out there!&quot; On the iPhone you can say that but you have to put an asterisk on that statement. 

Your right there is FUD about the iPhone Development process, unfortunately right now it&#039;s originating from how Apple conducts itself, and the developers are merely amplifying it. Really in order to significantly counter all this press Apple would have to do the thing it doesn&#039;t do... be transparent (or at least significantly more transparent than it is now.)

Don&#039;t get me wrong I want to develop on the iPhone, but I am also a realist about the downsides of the process.</description>
		<content:encoded><![CDATA[<p>Im not sure the right way to counter this negative press is to pretend it&#8217;s FUD or an active campaign against Apple. What SCO did to try and scare companies away from using Linux was FUD. You need to recognize it for what it is, iPhone Developers (well known usually) getting incredibly frustrated with the App Store to the point where they quit. This is probably only going to happen more and more till Apple starts to significantly improve the process. </p>
<p>Unlike others I have hope that this will eventually happen, but until then we can only say &#8220;Yes developing with the iPhone SDK is great, but the deployment process (App Store) has it&#8217;s pro&#8217;s and cons.&#8221; The bigger point perhaps is this on the Mac I can genuinely say &#8220;Yes anything is possible, there is nothing to stop you from getting your app out there!&#8221; On the iPhone you can say that but you have to put an asterisk on that statement. </p>
<p>Your right there is FUD about the iPhone Development process, unfortunately right now it&#8217;s originating from how Apple conducts itself, and the developers are merely amplifying it. Really in order to significantly counter all this press Apple would have to do the thing it doesn&#8217;t do&#8230; be transparent (or at least significantly more transparent than it is now.)</p>
<p>Don&#8217;t get me wrong I want to develop on the iPhone, but I am also a realist about the downsides of the process.</p>
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		<title>By: Benjohn</title>
		<link>http://blog.mundue.net/2009/11/im-not-quitting/comment-page-1/#comment-21</link>
		<dc:creator>Benjohn</dc:creator>
		<pubDate>Thu, 12 Nov 2009 22:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mundue.net/?p=86#comment-21</guid>
		<description>Hear hear! Bravo! Nicely said! *claps*

And while we&#039;re at it – big shocker, it&#039;s not a get rich scheme either! No, it&#039;s actually real life, where you can put in some significant effort, and you can make some money. If you want a get rich scheme, go buy a lottery ticket – it&#039;s about as likely to work as any other you can find.</description>
		<content:encoded><![CDATA[<p>Hear hear! Bravo! Nicely said! *claps*</p>
<p>And while we&#8217;re at it – big shocker, it&#8217;s not a get rich scheme either! No, it&#8217;s actually real life, where you can put in some significant effort, and you can make some money. If you want a get rich scheme, go buy a lottery ticket – it&#8217;s about as likely to work as any other you can find.</p>
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