The case for seasonal ad-supported holiday apps.

At the recent iPadDevCamp in Colorado Springs I gave a short talk about making money on the App Store. In it I revealed a few numbers about one of our holiday games, reMovem Christmas Edition for the iPhone. This was not central to the theme of the talk, but merely to illustrate a point I was making. Other developers seem to like hearing about this stuff, so I thought I’d summarize it in a blog post.

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