I ran into an odd issue the other day and spent a little time getting to the bottom of it. It turns out I wasn’t taking good care of my Xcode project’s library search paths. Here’s what I had to do about it and why you might care. Note this problem has likely been lurking in my project for some months, and may have caused other unintended consequences.
Like pay-to-play or in-app ads, prompting for a rating is controversial in that some developers frown upon it. Free apps tend to have an average 3 star rating. People rarely bother to go back to the App Store to rate an app. There’s always a small minority that will go out of their way to provide negative reviews. So why not solicit positive feedback by providing a reminder to rate the game? In my opinion, there’s nothing overtly annoying or obnoxious about presenting an alert view that can easily be dismissed.